package net.minecraft.src;

import net.minecraft.src.NetworkManager;

class NetworkMasterThread extends Thread {

    // $FF: synthetic field
    final NetworkManager netManager;


    NetworkMasterThread(NetworkManager var1) {
        super();
        this.netManager = var1;
    }

    public void run() {
        try {
            Thread.sleep(5000L);

            if(NetworkManager.getReadThread(this.netManager).isAlive()) {
                try {
                    NetworkManager.getReadThread(this.netManager).stop();
                } catch (Throwable var3) {
                    ;
                }
            }

            if(NetworkManager.getWriteThread(this.netManager).isAlive()) {
                try {
                    NetworkManager.getWriteThread(this.netManager).stop();
                } catch (Throwable var2) {
                    ;
                }
            }
        } catch (InterruptedException var4) {
            var4.printStackTrace();
        }
    }
}
